ABOUT THE PROJECT
The project will produce the first-ever Guidebook on entrepreneurship inspired by women entrepreneurs in underrepresented communities that will be delivered in 4 Podcast episodes, as well as a Serious Game which will work as informative and educational material for everyone who wants to engage in unconventional entrepreneurship. Finally, the project will conclude this sequence of OERs with an e-Learning Module that includes a Mini DocuSeries on Intersectionality in Entrepreneurship aimed at YWs.
The target group of Entrepreneurial Herstory is composed of:
-Youth workers/trainers and educators;
-Youth Organisations related to entrepreneurship;
-NGOs & CSOs that are key players in creating the conditions for the realisation of human rights and the transformation to a fair society for everyone with equal opportunities in education and labour; as well as NGOs that promote equality and diversification;
-Women who want to engage in entrepreneurship but that belong to an underrepresented community and have been overshadowed by social constructs and limitations;
-young people whose dreams have been the victims of intersectional discrimination by society;
-young people with ethnic backgrounds and ethnic characteristics, refugees, asylum seekers and migrants;
-LGBTQI+ people and anyone who is non-heterosexual or non-cisgender;
-people with visible or physical disabilities, people with vision impairment, deaf or hard of hearing, autism, etc.
ABOUT THE PARTNERS
Citizens In Power (CIP) is an independent non-profit, non-governmental organization. CIP aims at the development of different ramifications of entrepreneurship, education and democratic dialogue in Cyprus and abroad. To achieve those targets CIP has established an on-going collaboration with the majority of Cypriot leading universities, NGOs and research organizations in Cyprus, especially for the development of innovative projects and international trainings or seminars as well as for the deployment of pedagogical educational material, by primarily using web platforms and other technological innovations.
Website: www.citizensinpower.org
SOCIAL INCLUSION: The projects of this sector focus on inclusion and empowerment of marginalized groups such as people with disabilities, people with health problems (eg. dementia), old people, NEETs. The aims are: inclusion in the society, improvement of employability, development of skills and competences, advocacy. The emphasis is given to create environments where people with different abilities, or cultural background or skills, or generations interact with each other. The approaches of this sector involves; non-formal or informal education, living labs, open co-creative workshops, game-based tools, and cross-sectoral approaches.
EDUCATION AND INNOVATION: Education is considered from our team as the driver for positive societal, environmental, innovative change. The projects developed under this sector are focusing on promotion of Entrepreneurship, STE(A)M education, civic and active citizenship, Environmental challenges and agriculture, Culture, Sustainable development. The target groups are young people, adults, students, trainers and educators, professionals and institutions. Our approach includes forms of non-formal or informal education, game-based methodologies, Role-model methodology, open-learning and digital tools, gamification, as well as cross-sectoral approaches.
Website: www.challedu.com
Website: www.csicy.com
Website: www.dramblys.org
Our vision is to bridge global innovation systems and enable global knowledge and technology transfer in Eastern Europe and Western Balkans. With the up-rise of modern technologies and organizational performance frameworks, massive shifts and business model innovations are required in order to transform organizations to stay competitive while ensuring that they reach their intended impact in a fair and responsible manner. HELIXCONNECT has 4 main departments:
• Triple Helix Romania (knowledge and technology transfer via a triple/quadruple helix approach)
• Center for Digital Transformation (toolkits for digital transformation of higher education)
• Balkan Science Tellers (toolkits for citizen science and science communication)
• Bauhaus & Inclusive Cities (toolkits for participatory engagement in sustainable and inclusive urban development)
• Ecosystem Integration Lab
Website: www.helix-connect.com
Website: www.idm-consulting.eu
PROJECT'S RESULTS
Guidebook & podcasts
-SO1: to present the value of positive representation for underrepresented communities in entrepreneurship;
-SO2: to scrutinise on challenges that women entrepreneurs in underrepresented communities face in partners’ national contexts;
-SO3: to present the theoretical framework of intersectionality;
-SO4: to investigate how the psychology of failure and success can play a significant role in entrepreneurship; and
-SO5: to prove that failure is a part of every role model’s success story.
Serious Game
Serious Game for the Promotion of Women Entrepreneurs from Underrepresented Communities.
-SO1: to increase the visibility of women entrepreneurs who belong to underrepresented communities, such as refugees, migrants, LGBTQ, including those with disabilities;
-SO2: to fight stereotypes about these women’s background, skills and competencies;
-SO3: to empower LGBTQ women, and women of ethnic background, including those with disabilities, to become entrepreneurs through quality Role models away from detrimental gendered entrepreneurial values;
-SO4: to help everyone foster essential soft skills that women entrepreneurs from marginalised backgrounds have;
-SO5: to update the pedagogical material of Youth organisations with a more gamified educational approach;
-SO6: To help potential entrepreneurs get acquainted with entrepreneurial concepts and theories through vivid examples of their practical implications.
e-Learning Training Module
-SO2: to help professionals in the youth sector improve their skills on how to train future entrepreneurs to transform their challenges into success;
-SO3: to transform youth into successful entrepreneurs extolling the virtues of learning from failure as a valuable teacher;
-SO4: to raise awareness on the advantages of learning from failure in the youth sector and start recognising challenges as part of a learning process to a success story;
-SO5: to introduce a framework of principles related to the above points within an inclusive e-Learning Module